Atelier Ryza 2 Guide: Let’s synthesize!

Whether you play the Workshop games with the old hands or have chosen a game from the series for the first time with Ryza 2: Fusion, crafting is very important in the game. If you’ve also played the first game in the Ryza series, you may have noticed some minor differences, but the basics are essentially the same.

In our fusion guide for the Rysa Workshop: Eternal Darkness and Secret Shelter, I showed you step by step what happens when Rysa approaches her cauldron. I will repeat this process here, but now for the process in Ryza Workshop 2: Lost Legends and Secret Shelter. There are a few differences that make this another fun experience!

The Tree of Excellence

On Rysa 1, you could find recipes in books, but you could also unlock them by making other recipes by unlocking them in a material loop. In Rysa 2, this part was replaced by the skill tree. Recipes can be unlocked by earning SPs while building recipes and getting additional rewards for ruined SPs.

Unlocking a recipe increases the number of recipes that can be unlocked. The branches of the tree give you different recipes, for example, all the bombs are in one “branch”.

On-screen information

Let’s take the Bomba example to show what you see on the screen when you go to the cauldron. I’ve already unlocked the bomb recipe in my skill tree, and by selecting it in my recipe list, I can click the minus button on the top left of the JoyCon to see all the items that come with my bomb recipe: There’s the Crimson Ore, (Gunpowder), (Sand), (Neutralizers), and the Dragon Bomber.

You will notice that some items are in parentheses. This means that a group of possible ingredients are listed, e.g. for (Gunpowder) in this example you can use purple ore, beehive or a destructive bomb. Items that are not in parentheses should be used specifically.

Related items for making a bomb

By clicking on a particular item, such as carmine ore, you can see what it is, what tools you use to collect it, where you can find it, what category it belongs to, and what item it is. We’ll come back to that later. And by clicking on the X, you can even see what material groups it belongs to, in the case of Crimson Ore that would be (Ore) and (Gunpowder). So in this bomb you specifically need Crimson Ore, but in other recipes you could use it in a possible ingredient group.

Research everything there is to know about the Crimson Ore.

Let’s build a bomb.

Before you go any further: There is so much information on the overview screen that you may want to press X first to see the tree view. This will give you an overview of all the effects and functions you can use, and by pressing ZR or ZL you can zoom in to see them more closely.

See hardware hinge overview

If you – click on the bomb itself (in the same table as above where I highlighted the Crimson Ore), and then click on the bomb in the corresponding table, you will get information about the bombs. If you then press Y, you will be able to see the effects of the bomb.

When used in combat, the bomb can cause fire damage, put the enemy on guard, and cause burns. It also causes an attrition attack, which is a magical effect.

What are the consequences of a bomb

Note that there is also a CC cost reference, which is equal to 2. To use the bomb, you must have enough CC (Core Charge) to use it in combat.

Follow the hardware loop

A material cycle is a chain that appears on the screen when you want to summarize an element. In this example of a bomb, you can see in the image below that it has two effects in its base: Explosion by combustion as effect 1 and fire damage as effect 2. If you look closely, effect 2 has 6 slots, three of which are open. The text next to it indicates that three fire elements are needed to fill the bar and take the effect to the next level. I did this by placing two chalk ores.

Release effect 2

Of course we also want to unlock effect 3, for that we need to place objects from the group (sand). I have several, but to get effect 3, called “Lowered Guardian”, we need objects with a fire element.

Also, “Getting Effect 3.

The soft sand, where the cursor is, will be of no use to me, because there is light and wind (yellow and green), and I need the light (red). So I decided to use Burning Sand, which has a red element. Below you can see that by flying over the burning sand, both fire elements are filled, and on the left you can see that effect 3 was added in green. So the game shows you what happens when you place this.

The hardware loop automatically switches to lines. The bomb can have 2 line slots if I can add a total of 5 fire elements. But even if I unlock a line slot, some of the chained nodes in the unlock chain. In my Bomb case, I get an additional effect 2, instead of the Small Fire Damage option, I can now add Medium.

Add features

I also see that the quality node is unlocked, you have to add a wind element to unlock effect 4! These are all the effects that are taken into account, that’s good! Adding wind minerals with two wind elements will also fire my bomb.

We can also have effect 4!

After that, my bomb is finished, because I can’t add anything more to it. I made the bomb with all the effects we thought possible, with the brand Critical and Quality 56.

Behold! Our bomb!

Quality and features

The downside is that you want the best quality for your bomb. It helps if the items you use are also of high quality. By pressing X you can sort the items by quality, but of course you can also filter by effect, number of items or any other sorting filter by selecting X and then Filter.

With the filter, you can refine what you want. Want to try a specific property? On the right side, you’ll see the properties you can have on the objects you can use. This can be useful for synthesizing objects that are only used in alchemy, such as neutralizers. By choosing certain properties, you can improve the objects you make with them.

Filter by characteristic

And playing with the features also helps meet the needs of the villagers. Sometimes they want not just clothes, but clothes with special features.

The Ryza Workshop has a long list of effects and properties. There is no need to memorize them all, as the game always provides the information. Here is the list of both:

I
could
probably
fill
a
lot of pages
about synthesis in Atelier Ryza 2, but I hope these basics will help you have even more fun with Atelier Ryza 2: Lost Legends and the Secret Fairy!

Here’s how:

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